Friday, 29 July 2016

1.16 Devil Part 2

As the beast rushes them, Gears zooms at its head and slashes away at its gaping maw and fanged mouthpieces. He quickly makes quick work of it, but almost instantly it begins to regrow.

Realising this head on approach won’t work with this creature, Gears hack his halberd into the chitin and leaps onto the back of the head. Using his KEPs and activating the energy of his halberd, Gears slides down back of the centipede, his halberd tearing through the armour plates and the energy coursing through the blade sears the flesh beneath.

I’m starting to really like this new halberd.

It is impressive.

Who thought a tinker power could be so useful

But what about the sharpness? Won’t the blade be getting dull after this amount of use?

No. What Tar’garieth did to halberd has made its sharpness permanent.

Nice.

The centipede howls in pain and Beowulf chops its head off with his blades. Gears prepares to finish it off, but it seems to be dead as its wounds don’t begin to heal like they did before.

“So what is your plan?” asks Beowulf as he twirls both of his swords.

“Hurt Apocalypse until he is forced to leave and then deal with the creatures once he isn’t around to create more of them,” answers Gears, “First we need to find some folks capable of hurting-”

Once again, Gears is interrupted by another one of Apocalypse’s creations.

A massive fiery creature forms over the ocean. It has a burning orange sun at its core with four glistening rings with shining gems circling it. Around rings are tendrils of golden-orange light, each one full of charged energy.

Thin beams of bright light flash from the gems at Gears and he dodges out the way, barely spotting the lasers let alone avoiding them.

I can barely keep up with all of these inhumanly fast attacks even with my C Class Bellator reflexes. Heck, I wouldn’t be able to dodge them if it weren’t for my armour. I don’t even want to think about what it would be like for somebody with normal reflexes.

Powers do render things very unfair to normal people. Not many ways out there for mundane people to hold their own against parahumans let alone win.

Or we could just be facing off against the more powerful ones out there.

What are the chances of that happening?

Pretty high. Statistically speaking, we get involved in situation containing a disproportionately large amount of top tier parahumans.

Grand Rapids has more A Class parahumans than any of the states do and more than some countries do. Quite a few actually.

Ignoring Beowulf, the sun-sphere creature focuses its fire on Gears, unleashing about a dozen laser beams per a second. Gears does his best to avoid being hit, dodging those that he can and block those he can’t with his halberd.

Gears is trying to figure out a way to best this latest foe when several chucks of rubble fly at it. The sun-sphere fires it laser at the creature, destroying two of the five chucks. The remaining three continue onwards, dodging the laser beams.

For them to get out of the way like there somebody must be actively control via terrakinesis or telekinesis rather than just throwing them using super strength.

The tendril lashes out to intercept pieces of rubble, but only catches one, disintegrating it on contact. The remaining two zoom towards the mini-sun in the centre of the sun-sphere creature.

But before the chucks of rubble hit the sun, a bolt of lightning smashes into the sphere. The electricity blasts away a large section of the sphere allowing glowing wisps of orange energy to escape.

A mere moment before they hit the damaged sphere, the two surviving pieces of rubble freeze over. Slamming into sphere, the two chucks of rubble take more of the sphere, leaving only a third of it left.

As the tendrils and rings flicker and the sun begins to reform, Gears tosses his halberd at the mini-sun. It almost makes it, but begins to fall short.

Darn it! I was so sure I would make it!

Nobody is prefect.

Suddenly the halberd moves again, strike upwards at the sphere. The halberd smashes into what is left of sphere, the red blade absorbing the sun into it.

Using his magnetic recall, Gears summons the halberd back to his hand.

You know, you could have just made it reappear in your hand.

Hey! I’m just getting use to all of its new abilities!

As he tightens his grip on his halberd again, Gears feels the massive amount of power coursing the halberd.

“You’re a Tinker right?” asks Beowulf as he joins Gears again.

“No, I’m a Bellator Gadgeteer,” replies Gears, glancing over at the teenager.

“Really?” asks Beowulf, “So am I with a few extra powers on the side. All D Class. I think so at least. You American use a different rating system to the Nordic ones. So how did you make that halberd?”

“I made it and it was recently enhanced by a Tinker,” explains Gears, “Now it does all sorts of cool things. Just watch this.”

Gears aims the halberd at Apocalypse and fires off a large beam of black energy at the Harbinger. Crackling beam of energy spears towards Apocalypse, but as it gets within a few metres, the Harbinger suddenly dodges out of the way.

1 comment:

  1. So more action. I tried to vary the sort of monsters that Leo is facing so it doesn't all feel the same.

    Otherwise, it is true that in-universe, Grand Rapids, Leo's hometown, the relatively nearby area has the largest amount of A-Class parahumans on the Earth. And while it hasn't been revealed yet, there is an in-universe reason why that is the case.

    Next time, Apocalypse doesn't take kindly to being shot at while Leo gets some info on the situation back home.

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